AI Insights · Timothy · July 2021
Top 5 Final Fantasy Games on Unified Platform in Europe Q2 2021
In Q2 2021, Final Fantasy games in Europe showed varied performance in weekly downloads, revenue, and active users, with notable trends across different titles.
In Q2 2021, the top 5 Final Fantasy games on a unified platform in Europe exhibited distinct trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
Final Fantasy XV: A New Empire from Epic Action LLC experienced fluctuations in weekly revenue, peaking at around $145.5K in early April and hitting a low of approximately $72.2K in mid-June. Weekly downloads were relatively low, with a peak of 1.2K in mid-April, while weekly active users saw a decline from 14.9K in early April to 8.1K by the end of June.
FINAL FANTASY BRAVE EXVIUS by SQUARE ENIX showed a varied revenue pattern, peaking at about $95.7K at the start of the quarter and dipping to around $32.3K by late June. Weekly downloads remained fairly steady, with minor fluctuations, peaking at 2.1K in early April. Active users showed a slight decline from 7.2K in late March to 5.8K by the quarter's end.
FINAL FANTASY BE:WOTV, also from SQUARE ENIX, saw its highest revenue at approximately $125.7K in late March, dropping to around $18.9K by late May before rising again to about $59.4K at the end of June. Downloads peaked at 5.3K in mid-April, with active users reaching a high of 17.9K around the same period before settling at 14.4K by the end of June.
DISSIDIA FINAL FANTASY OO maintained a more stable revenue stream, peaking at roughly $43.9K at the start of the quarter and hovering around $25K towards the end. Weekly downloads were modest, peaking at 1.1K in late March. Active users saw minor fluctuations, remaining around 1.2K to 1.6K throughout the quarter.
FINAL FANTASY Record Keeper from DeNA Corp. had the lowest revenue among the top five, starting at approximately $32.5K in late March and falling to around $4.6K by early June before rising to about $22.2K at the end of June. Downloads were minimal, with a peak of 132 in late June. Active users saw a slight decline from 10.3K in late March to 8.2K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.